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3ds Max Introduction (Part 2) Course

3ds Max Introduction (Part 2) Course

Pixelman

Regular price $1,650.00 Sale

Duration: 30 Hours in class

The whole course is 30 hours, but each student is only allowed to enrol in the first stage for only 10 hours. Students cannot apply for a Certificate until 30 hours have elapsed.

 In the second part of the Autodesk 3dsMax, We will focus more on the Modifiers and how to use them properly to build Low-Poly objects for game engines.

3ds Max Introduction Course is one of the highest in-demand course for Architect and Interior designer.

 Autodesk 3ds Max Course, formerly 3D Studio Max, is 3D computer graphics software for making 3D animations, models, and images. It was developed and produced by Autodesk Media and Entertainment. It has modelling capabilities, flexible plugin architecture and can be used on the Microsoft Windows platform. It is frequently used by video game developers, TV commercial studios and architectural visualization studios. It is also used for movie effects and movie pre-visualization.

 

Student Sample Work


The 3D Project Based Course is ideal for aspiring animators who have existing experience with 3D animation and are looking to improve the quality of their current demo reel using the latest versions of 3DS Max software. The 3D Project Based Course was designed in consultation with Pixelman’s affiliate animation studios and offers the quickest and most cost-effective way to learn the professional skills required to start working in the industry.

Students are taught in Pixelman simulated production environment to develop efficient work habits, experience working in real-world production team environments, improve their client communication skills and efficiently manage production deadlines. Over the 12-hours duration, students complete three animation projects that are the most in-demand within the animation industry as listed below.